The manufacturer of the multiplatform engine Unity, on the anniversary of the announcement of the Runtime commission for game creators, which outraged the developer community, announced its final and immediate cancellation.
Image source: Mihoyo
Let’s remember that from January 1, 2024, Unity was going to start charging developers for each installation of the game after overcoming a certain threshold. Amid an extremely negative reaction, the company made concessions:
According to Unity CEO and President Matt Bromberg, after “detailed discussions with our community, customers and partners,” the company decided to completely abandon the Runtime commission for game developers.
Image source: Unity
Bromberg added that Unity strives to democratize game development, but this cannot be achieved by conflicting with clients: “It has to be a partnership based on trust.”
«We want to deliver valuable capabilities at a fair price in an efficient way so that you can feel comfortable growing your business over the long term by choosing Unity as your partner,” Bromberg said.
Unity 6 is expected to be released at the end of 2024 (image source: Unity)
Unity is returning to a seat-based subscription model for all game developers. What to expect:
The elimination of runtime fees for games and the implementation of new prices should allow Unity to “continue investing in improving game development tools for everyone, while maintaining good partnerships with customers.”
Smartphone manufacturers are exploring various, including radical, ways to improve the quality of shooting -…
The story about the sci-fi shooter Titanfall 3, which is in development at Respawn Entertainment,…
Back in February, it became known that the punishing hand of Elon Musk, in his…
The launch of a United Launch Alliance Atlas V rocket carrying 27 Amazon Project Kuiper…
Kioxia, AIO Core, and Kyocera have announced the development of a PCIe 5.0-compatible optical SSD…
Microsoft is considering another round of layoffs in May, Business Insider has learned. The company's…