Andrea Pessino, co-founder of the American studio Ready at Dawn, which was closed last summer, told MinnMax about the team’s unsuccessful attempt to create a sequel to the cinematic action film The Order: 1886.
Image source: Sony Interactive Entertainment
Recall that The Order: 1886 was released in February 2015 on PS4 and earned mixed reviews from critics (it has 63 out of 100% on Metacritic). Sony has not disclosed the sales of the project, but Pessino assures that they were “decent”.
According to Pessino, the game received a mock review score of around 75, which was fine with Sony. The company then allegedly set a non-negotiable release date for The Order: 1886.
Ready at Dawn needed another year of development to deliver on all of its visions. In its rush to deliver, the team had to “cut, cut, cut,” which meant The Order: 1886 lost many of its narrative nuances and interactive segments.
No, the sequel to The Order: 1886 wouldn’t have taken players back to 1986
Pessino confirmed the words of insider shinobi602 – Ready at Dawn really did have plans for a sequel to The Order: 1886 (it was supposed to be better than the original game in every way) and even offered it to Sony, but was refused.
«”I don’t think it’s about sales. The main thing is the critical reception. Sony is a very proud company by right, so if [the game] had gotten at least more than 70%, then I’m sure there would have been a sequel. A few more points, and everything would have been fine,” Pessino lamented.
The developer believes that the sequel could have been released in 2018 — the technological and plot bases were ready, all that was left was to develop the developments. Studio co-founder Ru Weerasuriya already had a draft of the story, but it didn’t work out.