The release of Resident Evil 7 on the iPhone 15 Pro turned out to be a failure

On PCs and home consoles, the horror first-person shooter Resident Evil 7 has become a real hit (13.3 million copies in seven years), which cannot be said about the recently released version of the game for the iPhone 15 Pro.

Image source: Steam

The Mobilegamer.biz portal, citing data from Appmagic, shared information on sales of Resident Evil 7 on Apple ecosystem devices: on July 2, the game was released on the iPhone 15 Pro, iPhone 15 Pro Max and all iPads and Macs with a chip no worse than M1.

Let us remind you that the prologue of Resident Evil 7 on iPhone, iPad and Mac is available for free, but you need to pay $20 to unlock the full game. You will have to spend the same amount to upgrade to the gold edition with all the DLC.

Resident Evil 7 iPhone touch interface (Image source: App Store)

According to Appmagic, over the past two weeks since its release, users of Apple devices have downloaded Resident Evil 7 a little more than 83 thousand times, and the game itself brought Capcom only $28,140 (excluding Apple’s 30 percent commission).

Simple calculations led the editors of Mobilegamer.biz to the conclusion that even with rounding up, less than 2 thousand people decided to pay for Resident Evil 7 on Apple platforms.

Digital Foundry called the port of Resident Evil 7 on the iPhone 15 Pro quite successful (image source: Digital Foundry)

Despite weak sales of Resident Evil Village, Resident Evil 4 and now Resident Evil 7, Capcom plans to release a remake of Resident Evil 2 on the iPhone 15 Pro, iPad and Mac with a chip no worse than the M1.

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