Split Fiction is Electronic Arts’ highest-rated game on Metacritic since Mass Effect 3, released 13 years ago

The co-op adventure Split Fiction, which recently received its first critical reviews from developers from Sweden’s Hazelight Studios (It Takes Two), has set a landmark achievement for publisher Electronic Arts.

Image source: Electronic Arts

Let’s recall that industry journalists were delighted with Split Fiction. The average rating of the game on the review aggregator Metacritic at the time of publication is 91-92% depending on the target platform.

As users have noted, Split Fiction’s Metacritic score is the best for an Electronic Arts project since BioWare’s sci-fi action RPG Mass Effect 3.

In the 13 years since the release of Mass Effect 3 (today, March 6, the third one celebrates its birthday), no EA game, except Split Fiction, has received such high scores on Metacritic from the industry press.

It Takes Two once reached 88%, Apex Legends, Battlefield 1 and Titanfall 2 stopped at 89%, and the Dead Space remake and Mass Effect: Legendary Edition earned 90% (but only in the Xbox versions with fewer reviews).

In Split Fiction, the antipodean writers Mio and Zoya find themselves locked in their own stories. To escape, the heroines will have to work together, traveling between sci-fi and fairy-tale worlds.

Split Fiction launched on March 6 on PC (Steam, Epic Games Store, EA App), PS5, Xbox Series X, and S. While it requires two players to play, the Friend Pass (now with crossplay) means co-op play only requires one copy.

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