Due to stability issues on Radeon graphics cards, the Anti-Lag 2 SDK has been temporarily removed from Spider-Man 2 for PC. The game developers have announced that they have worked with AMD to discover that Radeon drivers may fail to initialize the Anti-Lag 2 latency reduction feature.

Image source: Steam

Recall that the first version of Anti-Lag+, presented by AMD as a competitor to Nvidia Reflex, also faced serious difficulties. Anti-Lag+ caused crashes in Call of Duty: Modern Warfare 2 and Call of Duty Warzone due to the activation of anti-cheat systems, which mistakenly took this function for a cheating application.

However, the most memorable case was the game Counter-Strike 2, in which an aggressive anti-cheat system activated VAC bans when Anti-Lag+ was enabled. As it turned out, the reason was that AMD simply did not agree on the addition of Anti-Lag+ with the game developers. And since Anti-Lag+ works at the engine level, requiring manipulation of game files, this caused the anti-cheat systems to be triggered.

Unlike Anti-Lag+, Anti-Lag 2 does not cause problems with anti-cheat systems and does not lead to account blocking. However, the crashes observed in Spider-Man 2 show that the technology is not immune to other problems, and there is definitely a need for additional configuration of the SDK and/or AMD drivers. The game developers promised to return Anti-Lag 2 in future updates, but only after AMD has fixed the problems.

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