In anticipation of the imminent release, publisher Bethesda Softworks and developers from MachineGames (most recently Wolfenstein) have confirmed the full system requirements for the action-adventure Indiana Jones and the Great Circle.
Let us remind you that the minimum and recommended system requirements of Indiana Jones and the Great Circle are present on the game page on Steam from the start of pre-orders, but now the information has been supplemented with four more configurations.
Bethesda recalled that to run Indiana Jones and the Great Circle on a PC, you will need a video card with hardware ray tracing support and a solid-state drive (SSD).
Indiana Jones and the Great Circle system requirements for playing without full ray tracing are as follows:
Minimum requirements (1080p, 60 fps, low graphics settings)
Recommended requirements (1440p, 60 fps, high graphics settings)
Ultra requirements (4K, 60 fps, maximum graphics settings)
Indiana Jones and the Great Circle system requirements for a path tracing game are listed taking into account DLSS 3 scaling and frame generation:
Minimum Requirements (1080p upscaled, 60fps, low graphics settings, DLSS 3 in Quality mode)
Recommended Requirements (1440p upscaled, 60fps, high graphics settings, DLSS 3 in Balance mode)
Ultra requirements (4K upscaled, 60 fps, maximum graphics settings, DLSS 3 in Performance mode)
In the comments to the announcement of system requirements, X users were outraged by the requests of Indiana Jones and the Great Circle and accused the developers of shoddy optimization. “Optimization has left the chat,” proclaimed ProYamYamPC.
Indiana Jones and the Great Circle will be released on December 9 on PC (Steam, Microsoft Store), Xbox Series X, S and Game Pass, and will reach PS5 in the spring of 2025. Reviews of the game from Western media will appear with the launch of extended access on the 6th.
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