Krafton shared details of Hi-Fi Rush 2, and the first part may receive DLC

The head of corporate development at Krafton, Maria Park, in an interview with GamesIndustry.biz, shared details of the continuation of the rhythm action game Hi-Fi Rush from the Tango Gameworks studio, which was purchased from Microsoft after the closure.

Image source: Steam (DEATHCLOCK)

Bloomberg journalist Jason Schreier reported in May that Hi-Fi Rush 2 was in Tango’s plans before it closed. According to Park, the sequel had been in development for six months when negotiations began.

Since at that time the transfer of Krafton’s rights to the franchise was still in the process of being completed, production paused, but the company intends to continue creating the second part.

The audience of Hi-Fi Rush reached 3 million players in six months (image source: Xbox)

Krafton and Tango Gameworks are in no rush to release a sequel. Both publisher and developers are committed to ensuring that Hi-Fi Rush 2 exceeds the quality expectations of existing fans.

In particular, Tango intends to take into account criticism of the game regarding the dominance of closed spaces (the sequel will have more spacious locations, but not a full-fledged open world) and develop technologies for synchronizing the action with the rhythm of the music.

The rights to The Evil Within and Ghostwire: Tokyo remain with Microsoft (image source: Aina on Steam)

Among other things, Park added, the Tango Gameworks team would like to release Hi-Fi Rush on new platforms for it (the interviewer mentioned Nintendo Switch) and develop DLC for the game.

Tango Gameworks under Krafton will have 70-80 of Microsoft’s 100 employees, but the publisher plans to expand to its original size by the end of this year or early next year.

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