“Far behind the line of what seemed possible”: the update of Worlds Part 2 added to No Man’s Sky three planets, including gas giants

The space adventure No Man’s Sky in 2025 will turn nine years old, and the developers from Hello Games continue to delight fans with huge updates. Today, January 29, the game received the Worlds Part 2 patch (version 5.5).

Image source: Hello Games

In version 5.5, the creators of No Man’s Sky implemented a new class of stars (purple), billions of new systems and trillions of planets, including gas giants, which are ten times the largest worlds in the game at the moment.

The planets themselves became more diverse (and stranger) thanks to the “evolution” of the algorithm, acquired deep (several km) oceans, thick jungle, ruins of ancient civilizations, and so on. The gameplay trailer is attached.

In addition, the patch includes plot content, the function of sorting the inventory, the “abandoned” game mode, fishing missions, new creatures, the “Titan” expedition on one of the gas giants and much more (see full list of changes).

The authors also processed lighting (including indoors), pumped water (reflection, behavior, wave simulations), accelerated the loads, increased the compatibility of the game with mods, added VRR support on PS5 and not only.

«Now we are already far beyond what seemed possible to us when we were just starting, ”shared the head of Hello Games by Sean Murray in the view of the Worlds Part 2.

No Man’s Sky was published in 2016 on PC (Steam, GOG) and PS4, and now it is also available on PS5, Xbox One, Xbox Series X and S, Nintendo Switch and in the Game Pass service. In November, for the first time in eight years, Steam games became “very positive”.

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