Apparently, in the near future the eternal dispute about what is more popular – games for PC or consoles – will be resolved in favor of the latter. At least, this is what analysts from the InfotechLead website think, according to their research, in seven years by 2030 the console games market will grow more than one and a half times – from $52 billion to $79 billion.
Image source: Nintendo
«Major players like Sony, Microsoft and Nintendo are driving the expansion of the console gaming market through technological advancements including artificial intelligence (AI), cross-platform play and hybrid gaming devices,” InfotechLead reported.
GlobalData Senior Analyst Rupantar Guha noted that technological innovation is driving progress in console gaming. AI plays a critical role in improving graphics, scaling (NVIDIA DLSS, AMD FSR, Intel XeSS) and user security, while cross-play breaks down barriers between different ecosystems.
With the implementation of AI to enhance gaming experiences and gameplay, the AI market in the interactive entertainment industry is expected to reach $27.47 billion by 2029 and $154.3 billion by 2032, according to a report by Technavio.
Image source: GlobalData Strategic Intelligence
According to a chart from GlobalData Strategic Intelligence, PC gaming is on a downward trend in terms of consumer spending, while console sales are steadily increasing. By 2030, console game sales will be twice as large as PC games.
However, the real leader is mobile games. Despite the sharp growth in console game sales, mobile entertainment sales could reach almost $200 billion by 2030, leaving both consoles and PCs behind. “Console games continue to generate significantly less revenue than mobile games, which currently bring in 2.5 times more profit,” noted the InfotechLead website.
Meanwhile, VR/AR games are not yet showing significant progress, while the cloud gaming market is growing more actively.