Released after a two-year delay on iOS and Android, the collection Grand Theft Auto: The Trilogy – The Definitive Edition pleasantly surprised players with the quality of its execution. Almost a year later, improvements from mobile devices have reached other platforms.
Rockstar Games has announced the release of update 1.112 for Grand Theft Auto: The Trilogy – The Definitive Edition on PC, PS5, Xbox Series X and S, which includes classic lighting and “many fixes and improvements.”
According to Rockstar, with classic lighting, the skies in the trilogy games look and feel the same as before. Apparently it worked. “San Andreas looks like itself now,” noted SynthPotato in X.
According to the Rockstar Intel portal, patch 1.112 included other notable changes that Rockstar kept silent about: such as updated effects of fire, rain, fog, sultry haze, corrected animations and gameplay functions.
For example, in GTA III and Vice City they added the ability to aim and shoot shotguns, assault rifles and a flamethrower while running. All games in the trilogy also now have the option to pause intro videos.
In addition, Rockstar removed references to Grove Street Games, the studio that was originally responsible for the collection, from the remasters. Mobile ports were handled by Video Games Deluxe, which ported L.A. Noire on VR devices.
The collection Grand Theft Auto: The Trilogy – The Definitive Edition was released on November 11, 2021 on PC (Rockstar Games Launcher), PS4, PS5, Xbox One, Xbox Series X, S and Nintendo Switch, on January 19, 2023 it reached Steam, and December 14 – until iOS and Android.
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