Google introduced GameNGen, a neural model-based game engine that can recreate the classic Doom

Doom was launched on everything – a calculator, a lawn mower, inside standard Windows applications and more. But with the help of several generative neural networks? This is the first time this has happened to the legendary shooter from id Software.

Image source: id Software

A group of four former and current employees of Google Research and Google DeepMind presented GameNGen, a game engine based on a neural model, capable of creating complex interactive scenes in high quality.

GameNGen can interactively simulate Doom gameplay at 20 fps. When predicting the next frame, the peak signal-to-noise ratio reaches 29.4 (comparable to lossy JPEG compression).

Image source: Google Research

GameNGen was trained in two stages: in the first, the AI ​​agent played Doom (sessions were recorded), and in the second, the diffusion model was trained to create the next frame, conditioned by the sequence of previous ones and input commands.

In other words, GameNGen does not generate the game on the fly, but only reproduces what it has already seen. Instead of rendering, the neural model creates a sequence of frames that changes according to the player’s actions.

So far, GameNGen suffers from a number of limitations, such as a very short memory (a little over three seconds) and differences in the behavior of the agent (during training) and the real player.

Although GameNGen is currently far from ideal, its creators hope that in the future these developments will help make the video game production process less expensive and more accessible.

admin

Share
Published by
admin

Recent Posts

Scientists have found a way to ensure fast charging and long service life of lithium-sulfur batteries

Two independent research groups have reported an advance in the development of lithium-sulfur batteries that…

33 minutes ago

The US government considers GlobalFoundries a good candidate to save Intel

Until now, it was believed that large suppliers of semiconductor products such as Qualcomm and…

2 hours ago

Microsoft and Ubisoft have solved the problem of Assassin’s Creed compatibility with Windows 11 24H2

Microsoft has lifted restrictions on updating Windows 11 to version 24H2 for computers running Assassin's…

2 hours ago

Windows 11 will become smarter: Microsoft is testing AI file search

Microsoft is testing a new artificial intelligence (AI)-powered search feature in the latest build for…

3 hours ago

Merger instead of sale: Perplexity AI wants to save TikTok in the US

Perplexity AI proposed on Saturday, a day before TikTok was blocked in the United States,…

3 hours ago

Battle Shapers – fear of ambition. Review

Not defined Roguelikes with a first-person perspective are a fairly niche genre segment, but they…

8 hours ago